Modo to Unity3D Asset Creation
Complete set of tutorials for creation of corridor geometry, including furnishing with assets, surfacing and texturing, lighting and exporting to Unity3D
8 Part Tutorial Set
'IO' Development Diary
Complete video diary documenting the entire development process.
One-off Subscription fee of $9.99 to view all sections. For further information:
IO Development Diary Subscription Information
Free Sections below...
IO Dev Diary Pt 1 - Project Overview
IO Dev Diary Pt 14 - C# Scripting in Unity (Gun Tracer)
IO Dev Diary Pt 2 - Modeling Floor (modo)
IO Dev Diary Pt 15 - C# Scripting in Unity (3D Text Classes and Prefabs)
IO Dev Diary Pt 3 - Exporting Scene and Unity First Look
IO Dev Diary Pt 16 - C# scripting in Unity (HUD timer GFX)
IO Dev Diary Pt 4 - Snapping in modo / Scripting Camera
IO Dev Diary Pt 17a - Ingame 3D HUD Part 1
IO Dev Diary Pt 5 - Unity Collider Setup
IO Dev Diary Pt 6 - Project Update & Pipes in modo
IO Dev Diary Pt 7 - Scripting Camera in Unity (C#)
IO Dev Diary Pt 8a - Modeling Robotic Arm in modo
IO Dev Diary Pt 8b - UV and Baking Normal Map (modo)
IO Dev Diary Pt 8c - Keyframe Animations in modo
IO Dev Diary Pt 9 - Lightmapping in modo
IO Dev Diary Pt 10 - C# Scripting Materials in Unity
IO Dev Diary Pt 11 - Scripting Mouse Class and Player in Unity
IO Dev Diary Pt 12 - UV'ing and Texturing Continued
IO Dev Diary Pt 13 - Unity 3.0b3 Project Update
© 2010 Matthew Clifton